Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Game rules

Automations

Let the game work for you even when you are offline: resources, troops and celebrations can run on their own.

Trade Office Hub

In the Trade Office you plan an automatic exchange for the village: you choose the time of the first run and how often it repeats (every 1 to 48 hours). At each run:

  • NPC 25%: the village resources are rebalanced to 25% of each type.
  • Sestertius (optional): after the NPC, all the resources that can be converted become sestertius at the current price, so the warehouses never overflow.
  • Training (optional): the village trains as many units of the chosen type as its resources allow.

The Hub is available to players with unlimited gold.

Automatic Great Celebrations

  • In the Plus menu you can switch on, for free, the automatic renewal: when a celebration ends in a village, a new Great Celebration starts there.
  • The village needs the Town Hall at level 10 or higher and the resources for a Great Celebration: 297.000 332.500 320.000 67.000 .
  • Every celebration gives culture points, needed to found and conquer new villages, and Divine Power.

Automatic farm lists

Gold Club farm lists can restart by themselves every 1, 2, 3 or 12 hours, even when you are offline. The automatic sending only attacks the oases in the list, with a normal attack, and only if the village has enough troops.

See also: Trade Office Sestertius Town Hall

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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