Game rules
Weather
The weather is the same for the whole server and changes every 8 hours. Rain, fog and snow slow down every movement: troops, merchants and settlers.
| Weather | Effect | Travel time |
|---|---|---|
| Hot day | No effect on movements | ×1 |
| Warm sun | No effect on movements | ×1 |
| Sunny | No effect on movements | ×1 |
| Cloudy | No effect on movements | ×1 |
| Rain | Movements slowed by 10% | ×1,10 |
| Fog | Movements slowed by 50% | ×1,50 |
| Snow | Movements slowed by 90% | ×1,90 |
- The current weather is the icon at the top of the game bar: click it to see its effect and when it will change.
- What counts is the weather when a movement starts: a movement already under way keeps its duration. The return trip uses the weather at the moment it starts.
- The weather changes gradually: after sunshine clouds are more likely, and snow only comes after rain.
See also: Attacks and scouting Reinforcements
Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings