Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Game rules

Weather

The weather is the same for the whole server and changes every 8 hours. Rain, fog and snow slow down every movement: troops, merchants and settlers.

WeatherEffectTravel time
Hot day No effect on movements ×1
Warm sun No effect on movements ×1
Sunny No effect on movements ×1
Cloudy No effect on movements ×1
Rain Movements slowed by 10% ×1,10
Fog Movements slowed by 50% ×1,50
Snow Movements slowed by 90% ×1,90
  • The current weather is the icon at the top of the game bar: click it to see its effect and when it will change.
  • What counts is the weather when a movement starts: a movement already under way keeps its duration. The return trip uses the weather at the moment it starts.
  • The weather changes gradually: after sunshine clouds are more likely, and snow only comes after rain.

See also: Attacks and scouting Reinforcements

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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