Game rules
Weakness Protection
A strong player cannot attack or spy on a much weaker active player. The attack is allowed if at least one of these rules applies:
- the defender has been inactive for more than 4 days
- the defender owns a Wonder of the World village or an artifact
- the target is an oasis or belongs to a system account
- the attacker has at most 400 inhabitants or at most 2 villages
- the defender has more than half the inhabitants of the attacker
- the defender has more than half the villages of the attacker
- a Wonder of the World has reached level 85
If you attack, raid or besiege a player who is in an alliance, you lose your own protection for 6 hours.
Reinforcements can always be sent.
Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings