Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Game rules

Weakness Protection

A strong player cannot attack or spy on a much weaker active player. The attack is allowed if at least one of these rules applies:

  • the defender has been inactive for more than 4 days
  • the defender owns a Wonder of the World village or an artifact
  • the target is an oasis or belongs to a system account
  • the attacker has at most 400 inhabitants or at most 2 villages
  • the defender has more than half the inhabitants of the attacker
  • the defender has more than half the villages of the attacker
  • a Wonder of the World has reached level 85

If you attack, raid or besiege a player who is in an alliance, you lose your own protection for 6 hours.

Reinforcements can always be sent.

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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