Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Carthaginians

• Infantry strong.
• Defensive players.
• Stronger elephants

Tribe features

Selectable at registration
Yes
Each merchant can carry
57.000 units of resource
Velocity Merchants
130 fields/hour
Wall
City Wall · +2% defence per level
Cranny capacity
×3
Enemy crannies when you attack
hide 30,00% of their capacity
Building resistance to catapults
×1,70
Ram and catapult power
×3
Construction queue
one shared queue
Exclusive buildings
Espionage Center
Prisoners of war
No
Sabotage
spies destroy part of the enemy resources (Espionage Center level 20)

The troops

Total cost Trained in
Hoplite 5 90 90 55 5 1 520 Barracks
Thorned Warrior 95 25 15 70 100 1 960 Barracks
Celtiber Warriors 60 210 195 45 50 2 1.130 Barracks
Birds Of Prey 0 50 40 125 0 2 500 Barracks
Numidian Cavalry 165 65 65 75 130 1 1.560 Stable
Phoenician Knight 250 120 160 60 60 2 2.100 Stable
War Elephant 750 750 750 30 2.000 15 9.900 Workshop
Ballista 70 0 0 10 0 30 28.190 Workshop
Emperor 2.700 2.600 2.500 25 0 5 309.000 Residence
Settler 0 90 90 25 3.000 1 23.800 Residence

Velocity: fields/hour.

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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