Greeks
• Infantry very strong.
• Defensive players.
• Can develop villages faster.
• Supported by elephants
Tribe features
- Selectable at registration
- Yes
- Each merchant can carry
- 82.500 units of resource
- Velocity Merchants
- 130 fields/hour
- Wall
- City Wall · +2% defence per level
- Cranny capacity
- ×1
- Enemy crannies when you attack
- hide 100% of their capacity
- Building resistance to catapults
- ×1,70
- Ram and catapult power
- ×2
- Construction queue
- separate for resource fields and buildings
- Exclusive buildings
- Horse Drinking Trough
- Prisoners of war
- No
The troops
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Total cost | Trained in | ||
|---|---|---|---|---|---|---|---|---|
Athenian Hoplite |
5 | 95 | 125 | 50 | 45 | 1 | 500 | Barracks |
Macedonian Swordsman |
95 | 20 | 15 | 30 | 70 | 1 | 860 | Barracks |
Spartan |
130 | 330 | 390 | 35 | 5 | 3 | 2.000 | Barracks |
Eagle |
0 | 55 | 45 | 45 | 0 | 1 | 470 | Barracks |
Xistophoroi |
135 | 35 | 15 | 80 | 40 | 2 | 1.260 | Stable |
Cataphract |
170 | 300 | 180 | 50 | 50 | 3 | 1.940 | Stable |
Elephant |
200 | 310 | 240 | 25 | 2.000 | 6 | 4.700 | Workshop |
Crossbow |
80 | 0 | 0 | 5 | 0 | 30 | 22.950 | Workshop |
Commander |
2.700 | 2.600 | 2.500 | 25 | 0 | 5 | 309.000 | Residence |
Settler |
0 | 90 | 90 | 25 | 3.000 | 1 | 23.800 | Residence |
Velocity: fields/hour.
Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings
