Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Greeks

• Infantry very strong.
• Defensive players.
• Can develop villages faster.
• Supported by elephants

Tribe features

Selectable at registration
Yes
Each merchant can carry
82.500 units of resource
Velocity Merchants
130 fields/hour
Wall
City Wall · +2% defence per level
Cranny capacity
×1
Enemy crannies when you attack
hide 100% of their capacity
Building resistance to catapults
×1,70
Ram and catapult power
×2
Construction queue
separate for resource fields and buildings
Exclusive buildings
Horse Drinking Trough
Prisoners of war
No

The troops

Total cost Trained in
Athenian Hoplite 5 95 125 50 45 1 500 Barracks
Macedonian Swordsman 95 20 15 30 70 1 860 Barracks
Spartan 130 330 390 35 5 3 2.000 Barracks
Eagle 0 55 45 45 0 1 470 Barracks
Xistophoroi 135 35 15 80 40 2 1.260 Stable
Cataphract 170 300 180 50 50 3 1.940 Stable
Elephant 200 310 240 25 2.000 6 4.700 Workshop
Crossbow 80 0 0 5 0 30 22.950 Workshop
Commander 2.700 2.600 2.500 25 0 5 309.000 Residence
Settler 0 90 90 25 3.000 1 23.800 Residence

Velocity: fields/hour.

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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