Celts
• Low time requirements.
• Loot protection.
• Traps.
• Excellent, fast cavalry.
• Well suited to new players.
• Difensive troops.
Tribe features
- Selectable at registration
- Yes
- Each merchant can carry
- 30.000 units of resource
- Velocity Merchants
- 170 fields/hour
- Wall
- Palisade · +1,50% defence per level
- Cranny capacity
- ×4
- Enemy crannies when you attack
- hide 100% of their capacity
- Building resistance to catapults
- ×1,50
- Ram and catapult power
- ×2
- Construction queue
- one shared queue
- Exclusive buildings
- Trapper
- Prisoners of war
- No
The troops
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Total cost | Trained in | ||
|---|---|---|---|---|---|---|---|---|
Phalanx |
5 | 105 | 135 | 40 | 35 | 1 | 660 | Barracks |
Swordsman |
85 | 35 | 25 | 50 | 45 | 1 | 1.030 | Barracks |
Pathfinder |
0 | 40 | 40 | 85 | 0 | 2 | 860 | Stable |
Theutates Thunder |
130 | 20 | 15 | 105 | 70 | 1 | 1.070 | Stable |
Druidrider |
25 | 330 | 215 | 90 | 35 | 1 | 1.620 | Stable |
Haeduan |
250 | 270 | 400 | 70 | 65 | 3 | 2.800 | Stable |
Ram |
110 | 0 | 0 | 20 | 0 | 10 | 5.010 | Workshop |
Trebuchet |
80 | 0 | 0 | 5 | 0 | 30 | 22.230 | Workshop |
Chieftain |
2.700 | 2.600 | 2.500 | 25 | 0 | 5 | 309.000 | Residence |
Settler |
0 | 90 | 90 | 25 | 3.000 | 1 | 23.800 | Residence |
Velocity: fields/hour.
Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings
