Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Teutons

• Good at looting in early game.
• Strong, cheap infantry.
• Cavalry strong.
• For aggressive players.

Tribe features

Selectable at registration
Yes
Each merchant can carry
21.000 units of resource
Velocity Merchants
110 fields/hour
Wall
Earth Wall · +1% defence per level
Cranny capacity
×1
Enemy crannies when you attack
hide 20,00% of their capacity
Building resistance to catapults
×1
Ram and catapult power
×6
Construction queue
one shared queue
Exclusive buildings
Brewery
Prisoners of war
No

The troops

Total cost Trained in
Clubswinger 60 5 0 35 60 1 430 Barracks
Spearman 10 65 95 35 40 1 660 Barracks
Axeman 135 20 20 50 50 1 930 Barracks
Scout 0 10 5 45 0 1 740 Barracks
Paladin 90 210 170 60 110 1 1.860 Stable
Teutonic Knight 300 25 60 45 100 3 2.160 Stable
Ram 75 0 0 20 0 10 4.820 Workshop
Catapult 60 0 0 5 0 30 21.860 Workshop
Chief 2.700 2.600 2.500 25 0 5 309.000 Residence
Settler 0 90 90 25 3.000 1 23.800 Residence

Velocity: fields/hour.

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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