Babylons Real-time strategy browser game

Manual

Tribes, units, buildings and rules of the Babylon server, always up to date with the game.

Scythi

• Fully offensive.
• For expert players.
• Sabotages & Slave of War.

Tribe features

Selectable at registration
Yes
Each merchant can carry
15.000 units of resource
Velocity Merchants
110 fields/hour
Wall
Palisade · +1% defence per level
Cranny capacity
×1
Enemy crannies when you attack
hide 0% of their capacity
Building resistance to catapults
×1
Ram and catapult power
×6
Construction queue
one shared queue
Exclusive buildings
Brewery, Espionage Center
Prisoners of war
when attacking, when defending
Sabotage
spies destroy part of the enemy resources (Espionage Center level 20)

The troops

Total cost Trained in
Axeman 60 0 0 35 30 1 140 Barracks
Akinakes 0 70 55 30 35 1 640 Barracks
Ateios 150 0 0 30 120 1 810 Barracks
Pathfinder 0 10 5 45 0 1 690 Stable
Chosen Shooter 150 0 0 95 135 2 1.480 Stable
Cataphract 395 0 0 65 90 3 2.260 Stable
Aries 65 0 0 20 0 10 4.880 Workshop
Catapult 70 0 0 5 0 30 21.860 Workshop
Chieftain 2.700 2.600 2.500 25 0 5 309.000 Residence
Settler 0 90 90 25 3.000 1 23.800 Residence

Velocity: fields/hour.

Values for the Babylon server: speed x10, troop speed x5, production x4. Times are those with the building at level 1. Server Settings

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